Dota 6.58 AI Plus - Dota-Allstars 6.58 AI Plus Map Updates - DotA-Blog

Dota 6.58 AI Plus - Dota-Allstars 6.58 AI Plus Map Updates

dota allstars 6.57b AI Plus loading screen Images Dota 6.58 AI Plus - Dota-Allstars 6.58 AI Plus Map Download Section. Dota 6.58 has two major changes on hero, Dirge the Undying and Storm Spirit. And it will be nice to test new strategies for those two in the Dota 6.58 AI map. Here will be the place for sharing info for Dota 6.58 AIPlus map, especially if there's update from BuffMePlz.

Here is what BuffMePlz -Dota AI porter- said about porting Dota 6.58 AI (13 Jan 2009):
6.58 is out, and I've started some of the porting work over (but probably won't be done for a while). However, I'll probably use 6.57b for my own AI tinkering, so any potential proof-of-concept maps will be with 6.57b.

I'll try to keep up porting in the meantime, so the community will at least have something to play/practice/pwn bots on. I doubt I'll be able to maintain two separate maps in the long run though, so we'll see how this project turns out.

<Source>

Update (14 Jan 2009):
Apparently, working on the map while watching episodes of House is able to consistently keep me up beyond what I normally should.

House is such a fantastic show. Though I just finished Season 4...talk about a killjoy. Now I'm super-depressed.

Ah well, on the upside, I've finished all of the hero and item updates from 6.58 except for new Undying. I'll probably leave off the game modes and extra commands and stuff for later.

Woohoo! Bed time.

Yeah, looks like our AI is coming closer! :)
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Update (15 Jan 2009):
Good news:
Finished updating all the hero and item content from 6.58. As far as regular gameplay, 6.58 is more or less done.

Bad news:
New Overload and Flesh Golem require rewrites, for the same reason Meld, Tidebringer, and Focus Fire needed them. Basically, more work for me. Sad face =(

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Update (17 Jan 2009):
Things left to do (that may or may not be in before Rev. 1):
-Experimental -switch command
-Changes to -vr/-mr
-New -mines and -mc commands
-Misc sounds (-quote sounds from 6.57b, fun sound for techies)
-Some bug fixes
-Replay stuff (I don't care about this and it probably will never make it in)

I'll probably be testing this with some buddies over the weekend. Unless we find something completely gamebreaking, we should have some form of the map up for download by the end of the weekend. =)

<Source>

Dota 6.58 has some major changes, so i think it will take couple weeks until the decent AI come out. I will update this post if there's any news about it and will place the link if the map is ready. In the mean time, let's just enjoy the map :)

The latest AI is now:
Dota-Allstars 6.58b AIplus Rev. 1

Update 2: It is finished! Download Dota 6.58b AIplus now!
Update 1:I move this post to Dota 6.58b AI

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33 comments:

  1. Ohh kool :D Good luck with it. Cant wait .

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  2. no AI!can't wait for the AI!

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  3. no AI!can't wait for the AI!

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  4. This comment has been removed by the author.

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  5. alief: got a New Post by BMP , i paste it here :) later you can delete this post if u want ^^

    Update:
    Thursday, January 15, 2009
    Good news, bad news

    Good news:
    Finished updating all the hero and item content from 6.58. As far as regular gameplay, 6.58 is more or less done.

    Bad news:
    New Overload and Flesh Golem require rewrites, for the same reason Meld, Tidebringer, and Focus Fire needed them. Basically, more work for me. Sad face =(

    Posted by BuffMePlz at 1:00 AM

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  6. Looks like ai map will be released soon by icefrog!, plz upgrade ur blOg layout, i saw another blog with awesome layout i will not post link here but you can click my name to check that blog

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  7. Goddamnit! That fag from Dot*-*tilities is getting on my fucking nerves. Can please someone slice his testicles? Guess his immaturity is also admired by the girls...

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  8. sorry i am not against dota-utilities.com hes sharing general information can be found on every dota blog and he didn't copy your words you can see clearly

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  9. Ahh c'mon d00d, just because you are copying everyone's name and pretending to be someoneelse everytime shows us, that either you are too bored for a RL or just jealous because nearly noone responds to your blog. Just be fair kiddie, just be fair,

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  10. dota utilities fanJanuary 17, 2009 at 7:40 AM

    ffs i am not owner of that blog shitfreak

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  11. author of dot*-*tilities fails at life. i'm so tempted to spam at his blog posts.

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  12. @BMP

    plz include the 6.57b ai+(20090112) in 6.58 ai+... plz... plz.. plz...

    i like tat 2 map so much hope they can be merged... plz...

    U r really godlike n nice... plz...

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  13. Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

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  14. Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

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  15. Well, d00d, then you are his one and only fan. And you have exactly the same amount of boredom to come here and spam at this absolutely amazing blog. Whether or not you like... well noone cares, so please sacrifice your life to dota-shitilities

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  16. Does anybody know when 6.58 AI will be ready??

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  17. woo keep the update going. (:

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  18. Changelog for v6.58b
    * Fixed a rare bug introduced last version with Nevermore's ultimate
    * Fixed a bug with Cranium Basher
    * Fixed a suicide bug with Heartstopper
    * Fixed a bug with Overload
    * Various tooltip fixes
    * Fixed some rare glitches that could cause some abilities to malfunction
    * Fixed various -switch related bugs
    * Switch now works if all but one player votes for it, instead of requiring 100%
    * Fixed truesight on The Frozen Throne
    * Decreased Undying's model size a bit
    * Fixed conflicts between Viper Strike and Venomous Gale
    * Fixed Soul Rip targetting problems on Tombstone
    * Fixed -mo/-ro in -gameinfo
    * Fixed a bug when picking up invisibility rune while under the Phase effect from Phase Boots
    * Fixed -mr failing to be recognized as a gamemode
    * Fixed Rapier damage values when being carried by a non-owning player
    and check BMP blog for latest update on wat he said

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  19. aiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiai
    aiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiai
    aiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiaiai
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    spam powered by google

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  20. Haha.. About the House season 4, I totally understand.. Just finished it not too long ago.. But it was a shame that Amber had to die..(spoiler) heehee...

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  21. @BMP

    Please release 6.55 ai. Many are waiting for it

    Please also put ai on the heros on fun tavern so I can play with them. Also put ai on heros naix, kael, clockwerk, kunkka and alleria. Change CoCo's name to Kunkka again, his name sucks!

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  22. Why do you want a DotA 6.55 AI??? Now its already 6.59 AI and you are still asking for 6.55 AI?? What so Suck about the name CoCo? Since IceFrog decided to use that name please respect him. IceFrog is making DotA w/o money surprisingly...By the way..BMP is just an AI+ porter..and doesnt know how to make AI like RGB..so if you want the new hero's AI go ask RGB to make for you instead but sadly he retired from doing this.

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  23. This comment has been removed by a blog administrator.

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  24. This comment has been removed by a blog administrator.

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  25. bayto ka admiral dota ta oo! ahh bayot jud

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