Dota 6.83 Changelogs Announced! | The Official Dota 6.83 Changelogs - DotA-Blog

Dota 6.83 Changelogs Announced! | The Official Dota 6.83 Changelogs

Dota 6.83 Changelogs finally unleashed. In the end of the year, Valve released the DotA 6.83 changes into Dota 2 Clients and hopefully it will make it in the Dota 1 too. The changes in the DotA 6.83 mostly for balances. Some buff and nerf given in the heroes and items. Let's check what's new on the DotA 6.83!

Dota 6.83 Changelogs

Ranked All Pick initial planning phase reduced from 40 to 30 seconds
First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)
All Illusions now deal 25% less damage to structures
Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively
Ward location to the right of Roshan is now pathable
Fixed a ward location near the Dire ancients that could not be easily seen
Ancient Granite Golem health reduced from 2000 to 1700
Ancient Granite Golem now has an aura which grants 15% bonus health to its allies
Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger's Focus Fire and Ursa's Overpower)
The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, Magnus's Empower, Treant Protector's Living Armor, and Warlock's Shadow Word
The tooltips for Vanguard, Stout Shield, Poor Man's Shield and Crimson Guard now reflect their internal proc chance instead of their legacy representation (no actual balance change)
Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728) [?]


Borrowed Time duration increased from 3/4/5 to 4/5/6

Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3
Greevil's Greed max bonus gold from 30 to 12/20/28/36
Greevil's Greed recent kill window duration increased from 25 to 30

Battle Hunger duration from 10/12/14/16 to 10
Battle Hunger damage from 15/20/25/30 to 16/24/32/40 [?]
Battle Hunger cast range from 900 to 750
Battle Hunger movement and slow from 10 to 12%
Battle Hunger mana cost from 75/85/95/105 to 75

Nightmare cooldown from 15 to 16/15/14/13

Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
Hawk health from 50/50/100/100 to 40/60/80/100
Hawk movement speed from 270/270/400/400 to 250/300/350/400
Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
Hawk kill bounty from 30/30/65/65 to 30/40/50/60
Boar health from 0/400/400/500 to 200/300/400/500
Boar base damage from 0/26/26/46 to 15/30/45/60
Boar base attack time from 0/1.5/1.5/1 to 1.25
Boar poison slow from 0/20/20/35% to 10/20/30/40%

Added to Captain's Mode [?]
Bloodrage no longer amplifies outgoing damage if the damage has the no-reflection flag [?]

Bounty Hunter
Track bonus gold for self increased from 150/200/250 to 200/275/350
Track cooldown reduced from 10/7/5 to 4

Base Armor reduced from 4 to 2
Thunder Clap hero slow duration from 4.25 to 4
Thunder Clap cooldown from 12 to 13

Quill Spray stack damage increased from 30 to 30/32/34/36

Spiderlings' day vision reduced from 1400 to 1100

Chaos Knight
Reality Rift damage increased from 25/50/75/100 to 60/80/100/120
Reality Rift mana cost from 70 to 50
Phantasm illusion duration increased from 34 to 42

Test of Faith now teleports all of your units to you when cast on yourself [?]
Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4

Base attack range increased from 600 to 630

Battery Assault damage increased from 15/35/55/75 to 20/40/60/80

Crystal Maiden
Crystal Nova attack speed slow from 20 to 30
Frostbite cooldown from 10 to 10/9/8/7
Freezing Field duration increased from 7 to 10 seconds
Freezing Field explosion spawn radius and slow radius increased by 150
Freezing Field explosion damage radius increased by 50

Dark Seer
Base armor increased by 1
Vacuum pull duration increased from 0.4 to 0.5

Base attack range increased from 500 to 550

Death Prophet
Strength growth reduced from 2.2 to 1.9

Glimpse mana cost rescaled from 160/130/100/70 to 100
Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18
Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
Static Storm cooldown from 85 to 90/80/70

Dragon Knight
Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2

Drow Ranger
Illusions now benefit from the Marksmanship bonus [?]

Earth Spirit
Rolling Boulder no longer reduces attack speed by 80 for 2 seconds
Rolling Boulder no longer does an additional 45 damage when used with a stone remnant
Rolling Boulder base damage increased from 90 to 100

Enchant Totem mana cost reduced from 50 to 20/30/40/50

Elder Titan
Astral Spirit damage reduced from 60/100/140/180 to 60/90/120/150
Fixed a few cases where Elder Titan could move his Astral Spirit while casting Echo Stomp

Base movement speed increased from 315 to 335

Faceless Void
Time Walk no longer slows attack speed
Chronosphere cooldown increased from 130/110/90 to 130/115/100
Ward unit types are no longer able to attack while inside the Chronosphere

Call Down area of effect increased from 450 to 600
Call Down missile one slow amount reduced from 50% to 30%
Call Down missile two slow amount increased from 20% to 60%
Force Staff can now be used on Homing Missile

Inner Vitality base health regen from 2/4/6/8 to 10
Inner Vitality regen bonus when hurt from 30/45/60/75% to 20/40/60/80%

No longer requires turning to perform any actions

Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24

Base agility increased from 20 to 26
Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%

Keeper of the Light
Chakra Magic mana cost from 25/45/65/85 to 25/35/45/55
Blinding Light blind duration increased from 3/4/5 to 4/5/6

X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
X Marks the Spot cast range from 500/650/800/950 to 350/550/750/1000
X Marks the Spot cooldown from 14/13/12/11 to 19/16/13/10
X Marks the Spot Return mana cost reduced from 50 to 0

Diabolic Edict duration increased from 8 to 10 seconds
Lightning Storm slow duration increased from 0.5 to 0.75
Lightning Storm cast range increased from 700 to 800

Chain Frost cooldown from 145/115/60 to 120/90/60

Infest now allows you to control the unit you are in using a sub-ability

Attack projectile speed from 900 to 1000
Dragon Slave damage increased from 100/170/230/280 to 110/180/250/320
Dragon Slave mana cost increased from 90/105/125/140 to 100/115/130/145
Light Strike Array damage rescaled from 90/150/210/280 to 120/160/200/240
Light Strike Array mana cost increased from 90/100/110/125 to 100/110/120/130
Light Strike Array stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5
Fiery Soul duration increased from 9 to 10

Base attack damage increased by 7
Mana Drain drain interval from 0.25 to 0.1 [?]

Lone Druid
Removed the cast time on Spirit Bear's Return
Battle Cry cooldown increased from 30 to 60
Battle Cry duration reduced from 8 to 6
Battle Cry bonus damage increased from 20/40/60 to 50/75/100
Battle Cry bonus armor increased from 2/4/6 to 5/10/15

Moon Glaive level 4 bounces increased from 5 to 6
Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14)

Divided We Stand respawn time reduction now 20% instead of 10/20/30%

Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25

Night Stalker
Base attack damage increased by 4
Crippling Fear mana cost reduced from 90 to 50
Darkness now sets all enemy vision to a maximum of 675, instead of reducing it by 25% [?]
Darkness no longer pauses the day/night timer
Darkness duration from 40/60/80 to 50
Darkness cooldown reduced from 180/150/120 to 160/120/80

Ogre Magi
Fireblast damage reduced from 60/120/180/240 to 55/110/165/220
Fireblast cast range reduced from 600 to 475

Outworld Devourer
Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
Astral Imprisonment intelligence steal duration reduced from 60 to 50

Phantom Assassin
Coup de Grace critical strike damage from 250/350/450% to 230/340/450%

Supernova attacks required to destroy increased from 5/7/10 to 5/8/11
Fixed Stop Icarus Dive ability sometimes being interrupted by auto-attacks

Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300

Decrepify movement slow on allies reduced from 50% to 25%
Netherward attacks required to destroy increased from 3 to 4
Blademail no longer reflects Nether Ward damage onto Pugna

Queen of Pain
Blink range increased from 700/850/1000/1150 to 1300
Blink cooldown from 12/10/8/6 to 15/12/9/6
Sonic Wave now does Pure Damage and affects Spell Immune
Sonic Wave damage reduced from 350/475/600 to 290/390/490 (Scepter reduced from 350/530/725 to 325/450/575)

Blink Strike max charges increased from 3/4/5 to 4/5/6
Blink Strike charge restore time increased from 30 to 35
Blink Strike bonus damage from 50/70/90 to 40/70/100

Fade Bolt mana cost from 150 to 120/130/140/150
Scepter Spell Steal cooldown reduced from 5 to 2

Shadow Fiend
Shadowraze damage increased from 75/150/225/300 to 100/175/250/325

Glaives of Wisdom intelligence into damage bonus from 30/48/66/84% to 30/50/70/90%
Last Word cooldown reduced from 36/28/20/12 to 30/24/18/12
Scepter Global Silence no longer increases duration by 1 second

Skywrath Mage
Base agility reduced from 18 to 13

Sprint duration reduced from 20 to 16
Sprint cooldown reduced from 28 to 23
Amplify Damage cooldown reduced from 10 to 5

Pounce damage reduced from 60/120/180/240 to 55/110/165/220

Shrapnel no longer does damage to buildings
Shrapnel now has 3 charges with a 40 second replenish time [?]
Shrapnel mana cost reduced from 120 to 50
Shrapnel duration increased from 9 to 10

Spirit Breaker
Empowering Haste cooldown from 20 to 16

Storm Spirit
Turn Rate improved from 0.6 to 0.8

Warcry duration increased from 7 to 8 seconds
Scepter God's Strength ally bonus damage from 40/60/80% to 50/75/100%

Added to Captain's Mode [?]
Land Mines damage increased from 225/300/375/450 to 300/375/450/525

Reflection cast point reduced from 0.5 to 0.3
Sunder minimum HP from 25/20/15% to 20%

Base movement speed reduced by 5
Ravage damage reduced from 200/325/450 to 200/290/380

Heat-Seeking Missile damage increased from 100/175/250/325 to 125/200/275/350

Toss duration increased from 1 to 1.3 seconds
Grow move speed bonus rescaled from 20/40/60 to 40/50/60

Treant Protector
Eyes In The Forest's Overgrowth damage increased from 135 to 175 per second
Eyes In The Forest cooldown reduced from 55 to 25

Troll Warlord
Fixed Fervor stack count being 1 stack too slow

Ice Shards projectile speed from 900 to 1100
Ice Shards shard duration from 5 to 7 seconds
Walrus PUNCH! is now an enemy target ability, and is auto-castable
Walrus PUNCH! cooldown reduced from 25/20/15 to 20/16/12

Soul Rip max units from 5/10/15/20 to 10/12/14/16
Soul Rip damage/heal per unit from 25 to 18/22/26/30
Tombstone armor increased by 1
Flesh Golem max slow increased from 15 to 20%

Vengeful Spirit
Wave of Terror cooldown increased from 15 to 20

Gravekeeper's Cloak recovery time from 12/10/8/6 to 6

Fatal Bonds cast range increased from 800 to 900
Fatal Bonds radius increased from 575 to 700

Powershot travel range increased from 1825 to 2600
Powershot max damage is now dealt after 1 second channel instead of 0.7 [?]
Powershot cast point improved from 0.3 to 0
Reduced the area of the lingering vision at the end of Powershot from 800 to 400
Focus Fire attack speed bonus increased from 400 to 500


Animal Courier
Cost reduced from 150 to 120

Armlet of Mordiggian
Recipe cost reduced from 600 to 500

Blink Dagger
Blink is no longer disabled if you take no damage (e.g. Spiked Carapace, Refraction, etc)

A courier carrying a non-full bottle will always be slowed [?]

Replaced Talisman of Evasion with Broadsword in the Side Shop

Cost reduced from 185 to 165 (Null Talisman, Wraith Band, and Bracer Recipe costs increased by 20)

Mana restore increased from 135 to 150

Crimson Guard
Guard duration increased from 9 to 10

Diffusal Blade
Diffusal Blade is no longer a Unique Attack Modifier
Multiple Manabreak type abilities do not stack

Drum of Endurance
Endurance charges increased from 5 to 6

Eul's Scepter of Divinity
Recipe cost increased from 500 to 650

Healing Salve
Cost reduced from 115 to 110

Helm of the Dominator
Dominated unit bonus health increased from 250 to 500

Magic Wand
Max charges increased from 15 to 17

Medallion of Courage
Recipe cost increased from 200 to 325
Valor can now be cast on allies to give them armor
Passive armor and exchange armor increased from 6 to 7

Pipe of Insight
Recipe cost reduced from 900 to 800
Barrier duration increased from 10 to 12

Refresher Orb
Cooldown increased from 185 to 195

Shadow Amulet
Cost reduced from 1600 to 1400
Your movement is now only interrupted when the invisibility starts rather than when you cast it

It's a lot of changes and let's hope that IceFrog will port it into DotA 6.83 really soon!

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