Dota 6.70 Changelogs | Dota-Allstars 6.70 Complete Changelogs - DotA-Blog

Dota 6.70 Changelogs | Dota-Allstars 6.70 Complete Changelogs

Dota 6.70 Changelogs - Dota-Allstars 6.70 Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.70, behold!

Dota 6.70 Changelogs

* Added Ymir the Tuskarr

* Added Icarus the Phoenix

- Frostmourne bonus movement speed increased from 10 to 15%

- Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%

- Berserker's Call bonus armor from 5/10/15/20 to a constant 30

Bane Elemental
- Reduced Fiend's Grip cooldown from 120 to 100

Bounty Hunter
- Increased Track's movement bonus aoe from 800 to 900
- Increased armor by 2

Centaur Warchief
- Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2.0/2.25/2.5/2.75

- Persuasion cooldown from 30 to 30/26/22/18

Death Prophet
- Increased base damage by 5
- Removed healing cap (was 1000) on Exorcism
- Strength gain from 1.8 to 2.2

- Decay damage from 30/60/90/120 to 40/80/120/160

Doom Bringer
- Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24

- Improved base attack damage by 6

- Sun Strike kills now give XP to Invoker

- Rebalanced base damage from 42-54 to 46-54

- Healing Ward movement speed increased from 150 to 300
- Banished units are no longer immune to Blade Fury

Keeper of the Light
- Blinding Light's cast range increased from 600 to 900

- Base damage increased from 45-55 to 53-59

- Split Earth damage increased from 70/140/210/290 to 120/180/240/300
- Lightning Storm cooldown reduced from 6 to 5.5
- Diabolic Edict no longer uses cast point

- Dark Ritual cooldown reduced from 55/50/45/40 to 30/27/24/21
- Frost Armor manacost increased from 25 to 50
- Frost Armor armor reduced from 3/6/9/12 to 3/5/7/9
- Frost Nova primary target damage increased from 50/100/125/175 to 50/100/150/200

- Shapeshift form critical strike improved from 1.5 to 1.7x
- Wolves critical strike improved from 1.5 to 1.7x

- Poof cooldown decreased from 16/14/12/10 to 14/12/10/8

Naga Siren
- Base damage increased by 5

- Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%

- Degen Aura now also reduces attack speed (same values as the movement speed reduction)

Pandaren Brewmaster
- Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
- Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%

Phantom Assassin
- Blur evasion increased from 15/20/25/30% to 20/25/30/35%

- Waning Rift cooldown from 20 to 16

- Eye of the Storm can now target Ancients (not roshan)
- Eye of the Storm no longer ignores magic immune units

- Ether Shock cooldown from 10 to 8

- Living Armor regeneration from 1/2/3/4 to 2/3/4/5

Sand King
- Strength gain from 2.3 to 2.6
- Caustic Finale buff duration from 0.25 to 2 seconds

Shadow Priest
- Shadow Wave damage aoe increased from 155 to 170

- Increased Glaives of Wisdom damage from 15/30/45/60 to 30/40/50/60
- Glaives of Wisdom cooldown from 3/2/1/0 to 2/0/0/0
- Rebalanced cooldown on Curse of the Silent from 14 to 20/18/16/14

- Increased agility gain from 1.9 to 2.4
- Increased base armor from 4 to 5

- Adjusted the timing on Dark Pact. Instead of starting after 2 seconds and pulsing (damage and buff removal) over 0.5 seconds, it now starts after 1.5 seconds and pulses over 1 second. Same overall damage but now has a longer duration for the buff removal period.
- Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time

- Reworked Dispersion

Old Dispersion:
Damage is split amongst the number of heroes in the area.

10/14/18/22% of damage taken is reflected
1000 AoE

New Dispersion:
Damage reflected decreases based on how far heroes are from you. Full damage at 300 range then decreases gradually till 1000 distance away.

10/14/18/22% of damage taken is reflected

Storm Spirit
- Intelligence growth increased from 2.2 to 2.6

- Thunderstrike manacost increased from 100/110/120/130 to 130

- Grow bonus movement speed increased from 10 to 20 per level

- Fatal Bonds damage from 15 to 20%

- Minor increase to visibility around The Swarm units when they are attached to someone

- Lightning Bolt cooldown from 7 to 6.5


* Added a new recipe item (Ancient Janggo of Endurance)

Ancient Janggo of Endurance
- Bracer (525)
- Robe of the Magi (450)
- Recipe (750)

+ 8 All Stats
+ 8 Damage
+ 5% MS and AS Aura

Comes with 3 charges. When used, grants nearby player controlled units an extra 10% MS and AS buff. Lasts for 6 seconds.

Cooldown: 30

* Added a new recipe item (Medallion of Courage)

Medallion of Courage:
- Chainmail
- Sobi Mask
- Recipe (200)

+ 6 Armor
+ 50% Mana Regeneration

Target an enemy unit, both you and the enemy lose 6 armor for a duration.

Cooldown: 7
Duration: 7
Cast Range: 800

* Added a new consumable item (Smoke of Deceit)

Inspired from 373247

Smoke of Deceit:
Cost: 100
Charges: 1
Stackable in inventory

Store Stock Max: 3
Store Stock Replenish Time: 10 minutes

Places a buff on all allied player controlled units in 900 aoe. Makes them invisible, grants 10% movespeed bonus, and prevents them from appearing on minimap to enemy players.

If you get within 900 aoe of an enemy hero or tower, the buff wears off. If you attack creeps or Roshan, it dispells.

Buff lasts up to 40 seconds
90 Cooldown

Blade Mail
- Cooldown from 25 to 22

- Mana regeneration increased from 150 to 200%
- HP regeneration increased from 6 to 8

Chain Mail
- Added to sideshop

- Chance to land a Critical Strike increased from 10 to 15%

Khadgar's Pipe of Insight
- Recipe cost reduced from 1000 to 900

Mask of Death
- Lifesteal increased from 10 to 15%

- Bonus strength increased from 6/10/14 to 8/12/16
- Manaburn cooldown reduced to 20 seconds

Orb of Venom
- Cost reduced from 550 to 500

Orchid Malevolence
- Cooldown reduced from 25 to 18

Planewalker’s Cloak
- Cost increased from 500 to 550 gold

Quelling Blade
- Cooldown reduced from 10 to 5 seconds

Soul Booster
- Mana increased regeneration from 50 to 100%
- HP increased regeneration from 2 to 4

Gameplay and Cosmetics

* Added a new loadscreen by Kunkka

* Reworked Tavern Layout

* Added a 4 minute cooldown to Buyback
* Updated hero icon representation on the minimap (364977)
* Creep vision decreased from 1100 to 850
* Consumable Items no longer automatically fuse with ones you don't own (except for wards)

* Added Gyro, Weaver, Clinkz and Ancient Apparition to CM
* Fixed default selection order for Necronomicon (Manaburn unit first)
* Fixed default selection order for Panda's Split Earth units (Earth -> Storm -> Fire)

* Added a new model for Furion

* Restored Lina's old projectile
* Added various Christmas themed visuals

* Added Santa hats for couriers, roshan and aegis holder
* Replaced Cheese with candy cane (appears on your hero visually as well)
* Ironwood branch model to christmas present
* Secret Shop is now Santa
* Added some other misc christmas doodads

* Added a visual effect for Furion's Aghanim Scepter
* Added an Aghanim visual effect for Chen
* Minor increase to Metamorphosis model size
* Removed Courier Upgrade button from courier
* Fixed Flying shadow for Obsidian Destroyer, Visage and Viper (182678)
* Improved Double Edge visual effect (323845)
* Added an ally only visual effect for a hero carrying Gem (371567)
* Added a -bounty command to see the total gold gain by Track
* Improved the quality of the following item icons: Mjollnir, Platemail, Chainmail, Helm of the Dominator, Boots of Travel, Blademail, Assault Cuirass, Monkey King Bar, Sentry Wards, Diffusal Blade, Guinsoo and Desolator (280720)
* Added a new icon for level 2 Diffusal Blade (366531)
* Added a new icon for Skeleton King's Critical Strike (146417)
* Improved the quality of the following ability icons: Surge and Naga Siren's Mirror Image (280720)
* Added a new icon for Empower (206290)
* Added a new icon for Skewer (206290)
* Added a new icon for Reverse Polarity (206290)


* Fixed Armlet triggering Last Word
* Fixed Deafening Blast status icon
* Fixed Rupture status buff icon sometimes lingering on you after you respawn (visual only)
* Fixed a recent bug that caused Death Prophet's Ghosts to behave incorrectly with Stout Shield based items.
* Fixed rare cases where omnislash wouldn't ministun the target
* Fixed a bug with the interaction of Call Down and Nether Blast
* Fixed The Swarm units sometimes falling off the target
* Fixed multiple Quelling Blade stacking bug
* Fixed some silences not properly disabling Silencer's Last Word
* Fixed a bug with Frostmourne bonus being given to attack attempts by the enemy heroes
* Fixed Split Shot dispeling Curse of the Silent
* Fixed a possible fatal error with Static Link when targeting ground in some areas
* Fixed Aghanim Echoslam cooldown not appearing on scoreboard

Wohooo, lots of new contents! C'mon guys, let's try the awesome Dota 6.70!

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  2. its cool.! i wanna try it now.. :)

  3. I like a brand new load screen!!Badass lookin!!!

  4. aww !!
    hot and DOPE !!

  5. You Guys Just Rock Like a Rock.. Awesome Job... Keep It Up...

  6. merry christmas!!!!!!!!
    what a nice present XD

  7. Quick patch needs to be done, don't joke around... Magina Shield is increased, I almost never died playing that hero, now it's even more imba.. Doesn't Icefrog knows the word 'balance'... Even the previous magina with tank build is already almost can't die.. Not to mention life steal increased to 15%, great now hero like huskar, and other late hero will be more unbeatable..

  8. Yeah, Bounty hunter is already good, why bother making it more fortified than now.. Not to mention purist slow aura now slow attack speed, I think Icefrog need to face against other who can play him, and learn how good already is that hero...

  9. @11:18
    It didn't said that it increase life steal for dominator or satanic and other does it (only the basic mask).. Well, this just only make huskar harder to kill even when he's without dominator.. But other late hero still fine I guess.

  10. woooooohoooooooooooooooooooooo

  11. OMFG its really really more make my IMBA Instinct is Blow up

  12. magina's increased magic armor/defense would make magina even harder to kill than the last map..... and that will make the game a little bit more challenging...

    ps: hmfft!!! is apparition already a balanced hero?

  13. imba si tuskarr!x'))

  14. best pick:raijin.............


  16. any updates added for windrunner??
    new hero item and else
    make her very useless now