DotA Allstars 6.61b AI v0.21, BuffMePlz Next Map! - DotA-Blog

DotA Allstars 6.61b AI v0.21, BuffMePlz Next Map!

DotA Allstars 6.61b AI v0.21For those waiting for BuffMePlz map, hold your breath! He planned to release the DotA Allstars 6.61b AI v0.21 map within this week ;)



So it looks like the 1.24 situation is much more sticky than I realised. Given that, I think after I finish this testing phase I'll go ahead and post what I've got for everyone to take a swing at.

THIS MEANS IT WILL ONLY WORK ON 1.23 OR EARLIER. PLEASE DON'T E-MAIL ME SAYING THE MAP DOESN'T WORK ON 1.24. I KNOW IT DOESN'T.

This version is more or less a total compatibility overhaul of the script - I haven't had a chance to do many of the rewrites I wanted to, but at the very least most things should be working properly and should be somewhat adequate to allow people to play/practice new heroes/items/builds/whatever.

Because of this, some abilities will not be used properly (or at all) by the AI, but this will be addressed in future versions. The bots will, however, learn all of their abilities (or should). I haven't finished rewriting the levelling system but what's in place should be okay for now.

I've also disabled several game modes and commands until they can be made AI-compatible. Any game mode that requires voting or choosing outside of normal picking methods has been temporarily disabled until I have time to teach the script to play with these modes (-vr, -rv, -rd, -cd, -cm). I've also disabled league modes (-lm, -xl) because, really, who plays league matches with the AI map? The new -so mode has also been disabled.

The -afk and -kickafk commands are disabled, since you should never need them in an AI map, as well as -ah (maphacking against AI bots, really?). -switch is out also because there's no need with -so disabled.

I haven't had time to update the -fun content either, so for now it's been disabled. I will bring this back concurrently while updating the script.

I've modified -pa and -pe to work with the new Tavern system and location, so at least you'll still be able to pick heroes for your allies and for the AI. The item builds have been updated for compatibility ONLY, which means they'll still get the same old items as before. If people are still interested in contributing we might try reviving some threads in the OpenAI forums that address this.

There are also some -dm bugs that I can't quite figure out. I've disabled Dazzle in -dm (much like Meepo is disabled in -dm) because, inexplicably, the game crashes when Dazzle is picked during a deathmatch game. I think some other hero is causing the game to crash, but I can't figure out which (my guess is Huskar). It seems dependent on when heroes are picked and such, so after I post you guys can try to figure it out. =P

I've also renamed the map from "Dota Allstars 6.61b AI+ 1.52" to "DotA Allstars 6.61b AI v0.21". Why "v0.21"? Because it seemed like a good number at the time. =P After all the rewrites and compatibility changes, this is starting to look less and less like the AI we all know and love and more like something else, so I'll go ahead and declare this the beginning of a new stage of AI development. Yay.

Credits still go to cloud_str and RGB. Without their work and dedication this map would not be possible.

Expect an update and a download within the week.


Don't worry, i will post it here as soon as he release the map! ;) You can also subscribe this blog so we can tell you when he release it. But if you want to get Dota 6.61 AI map right away, try the Dota 6.61b AI Plus Pre Alpha 4 :)


Update:
The map is delayed.. Check this post for more information.

Related Posts


Read More……

57 comments:

  1. First xD
    I've waited for a long time :D

    ReplyDelete
  2. i dun quite get it.. y 0.21.. juz bcuz it is a nice number? better that it would be ai+ 1.53 .. just my thoughts

    ReplyDelete
  3. @override182 - i think it's because he rewrote the map. So he restart the number and stick with 0.21 ;)

    ReplyDelete
  4. @alief - i know that somehow he is re-writing n name it after him.. but make it more standardize.. AI+ tagging was well done.. bmp should create a new tag instead of going ahead to 0.21 which sounded lame..

    im not here to flame bmp and i have no intention or wut so ever related to that.. but i guess a new tag would make it more formal and standardized.. :) just my 2cents

    ReplyDelete
  5. Thanks BMP for all this hard work. Without you (and all those other guys like cipd) a part of DoTA would be incomplete and we sure would feel the void of a very nice exercise tool.

    As for naming the version, though I agree that .21 is a very cool number (as cool as any :) I guess a versioning like timestamp (as you did once) would be better.

    I hope we'll see you and IceFrog in more cooperation and have simultaneous releases in the future.

    Thanks again.

    ReplyDelete
  6. A DECENT AI FINALLY IM SO EXCITED:-D

    ReplyDelete
  7. great im so excited come on BMP release it as fast as possible

    and please upload it on some good mirrors :D

    ReplyDelete
  8. @sundance.. did IceFrog really have been cooperated with BMP??
    I think it is not that way..^^

    But thanks to BMP for the news and the past AI author Cloud_str and RGB..without them the inspiration would never come..^^

    ReplyDelete
  9. BuffMe rocks!;D and also for Cloud_str and RGB.Üv

    ReplyDelete
  10. BMP, RGB, Cloud_str, good job!
    Why 0.21? Because some modes are removed. Although that, I still enjoyed all of their AI map, especially 6.59.

    ReplyDelete
  11. HEY BMP

    CAN YOU ADD SOME SPECIAL FUN TAVERN OR SPECIAL MODE FOR US?

    OR ADD MODE LIKE SUPER INSANE

    CAN YOU?

    i THINK IN THE NEAR FUTURE YOU CAN DO IT BECAUSE warcraft III 1.24 has now the capacity of 8 mb which means more dota,more hero,more excitement,and more extreme AI

    ReplyDelete
  12. I hope to see your map.

    ReplyDelete
  13. maye 0.21 because of the band 2ne1? :))

    ReplyDelete
  14. even if in warcraft III 1.24 now has the capacity of 8Mb per maps..but if IceFrog release full 8Mb maps it means that.. it will be many updates to the AI also because like the the recent 6.61 AI..BMP must prepare almost 2 month to makes it compatible..now only 4Mb if later go to 8Mb it will not be that easy..but let's see that later..he still learn about the compability of the patch isn't he??

    ReplyDelete
  15. buffmeplz > other AI maps

    ReplyDelete
  16. 8mb means improved effects and skinning maybe as they effect most in filesize.. the coding of technical n skills r small in size and btw they could be simplified n compressed.. on the other hand. graphics cant.. so it would be a major boost in graphics in my opinion..

    ReplyDelete
  17. Well.. That will be the next job for BMP after finishing this map..
    But i think, better if he make the quick one first, then the hard one (the 8 mb i mean:), bcoz many people have waited for the AI map impatiently (me too! :)

    anyway, nice job BMP, Keep up the good work :)
    oh yes, troll in 6.59 never use the berseker rage isn't it?(the 1st skill) They will alwayz 'ranged' until the end of the game, am i wrong? :)

    ReplyDelete
  18. YEAH AGREE CHANGE TROLL TO A MELEE ONE WITH LOTHARS;-)

    ReplyDelete
  19. Hope BMP can remake ai Huskar, I think his Burning Spear is not working properly...
    Btw,thx BMP =D

    ReplyDelete
  20. improved effects means an increase in maps size..but I think the next map will not be a full 8mb..but slowly but sure from 4mb to 5mb then to 6mb,then 7mb then the last 8mb..
    it depends on how many increase in heroes and many coding of technical and skills..if in the next map just being introduced 1 or 2 heroes..it won't be slightly 8mb map in my opinion..correct me if I am wrong..

    ReplyDelete
  21. Oh yeah, make ai for lifestealer, raijin, and the other too^^
    the burning spear? Looks like the ai huskar doesn't use the healthcost?
    Well, but ai huskar is very sensitive.
    Once you come near, he will shoot you with burning spear. That makes farming more difficult
    but i like it ;-)

    ReplyDelete
  22. GO GO BMP ! YOU CAN DO IT YOU CAN DO IT !!

    ReplyDelete
  23. ZOMG :)

    I hope it gets released by saturday :)

    so i can try it out xD

    More Power to you BMP!

    i hope the map has Competitive AI

    ReplyDelete
  24. Still just hope he fix the AI program when I attack their third tower they just running around their base like a bunch of monkeys....
    Anyway...nice job BMP,RGB,cloud_str. Without you guys, I maybe still a noob....:D

    ReplyDelete
  25. when the map will be posted anyway?
    GO BMP!MAKE IT FAST!

    ReplyDelete
  26. Yay!!
    Go BMP!!
    We'll always remember your superb map!!
    \0_0/
    support you always!

    ReplyDelete
  27. Been waiting a long time for this, can't wait now that it's near completion!

    ReplyDelete
  28. Go Go BMP! always good to have fresh ai maps to test new items and heroes. To all people saying to make ai better, I thnk u guys have gotten better playing with ai, the bots dont go stupid ^^ practice with ur buddies now!
    cheers

    ReplyDelete
  29. Wheres the damn map! Cant w8 for this new map! Plz release it soon!

    ReplyDelete
  30. it release within this week or within this month, ha ??

    ReplyDelete
  31. I don't like being lied to...

    ReplyDelete
  32. Today already last day of this week le.... still not yet release????

    ReplyDelete
  33. Today already last day of this week le.... still not yet release????

    ReplyDelete
  34. Chill, since we have waited for so long already, a few more hours or even an additional day wont kill right? BMP i support you !!!

    ReplyDelete
  35. Hi!!! GMT+8 Philippines
    6:05PM
    I hope It can reach till 11PM I shall wait if not I will cry... huhuhuhuhu...
    :)

    ReplyDelete
  36. Seems like we all being cheated. How come still not released yet?Today is Sunday,means a new week already start.Dont act like a coward just release!

    ReplyDelete
  37. Stop complaining .. BMP is trying very hard to create this ai map.u would not want him to release a map that is imcomplete.If u like to complain so much go create ur own then.
    Its not like BMP like to lie to us. Sometimes something went wrong and he have to fixed it. We already wait like 2mth whats the different when we wait like 1 more weeks or so

    ReplyDelete
  38. x|c00000000Rust™August 23, 2009 at 6:11 PM

    Yeah I agree with Joon Kiat BMP might have accidently screw up his map and have to redo and he may need just an extra day...Its just a day...time flies...can't you just wait a little longer?

    ReplyDelete
  39. Well i dun see why is everyone complaining,Asking where is the MAP. It not like BMP own us the Ai map u know. Its already nice of him to do it during his free time

    ReplyDelete
  40. yeah,agree with Joon Kiat
    u all better stop complaining n flaming,coz u dont wanna make BMP angry n stop creating AI map dont u?

    ReplyDelete
  41. let him take his time to complete the map please...my god...get a life instead of complaining everyday.

    ReplyDelete
  42. It looks like the AI map has been delayed. BMP just posted in his blog that he is away and won't be back for another week or so :(

    ReplyDelete
  43. YUP AI MAP release will be delayed for a week or so At least BMP now have some help from ICEFROG.. For More INfomation check out
    www.buffmeplz.blogspot.com

    ReplyDelete
  44. i recommend using the version switcher if you're really really desperate for a few matches of ai battles. =D Just until the new version is released.

    ReplyDelete
  45. Please be patience. Always check Buffmeplz blog if you want to check the update of his AI map. He updates his blog before he release the AI map. Wait 1 week again.

    ReplyDelete
  46. good news!!..now BMP and IceFrog will works as a team..so the next release won't take that long..even the map would be delayed for a while..^^

    ReplyDelete
  47. Just be patient..
    We already know that he WILL release the map, but the time is unknown.
    Like troll said, 'Stay cool' :)

    ReplyDelete
  48. It means infinity delay now...
    later will say making for 6.63 instead of 6.62 and go on and go on XD~

    ReplyDelete
  49. LOL
    if u dun want to wait
    juz make the map urself

    ReplyDelete
  50. I am sorry I do not know much English I am simple from Russia.I when played to a Dota 6.61b PA4, has found a bug at Bane Elemental. When I use Nightmare on the enemy that dies in the sleep. Those die in general on whom I conjure. The present nightmare xD

    ReplyDelete
  51. This comment has been removed by a blog administrator.

    ReplyDelete
  52. @alief - i know that somehow he is re-writing n name it after him.. but make it more standardize.. AI+ tagging was well done.. bmp should create a new tag instead of going ahead to 0.21 which sounded lame..

    im not here to flame bmp and i have no intention or wut so ever related to that.. but i guess a new tag would make it more formal and standardized.. :) just my 2cents

    ReplyDelete
  53. i dun quite get it.. y 0.21.. juz bcuz it is a nice number? better that it would be ai+ 1.53 .. just my thoughts

    ReplyDelete