Dota 6.57b AIPlus - Dota-Allstars 6.57b AIPlus v1.52 Revision 3 - DotA-Blog

Dota 6.57b AIPlus - Dota-Allstars 6.57b AIPlus v1.52 Revision 3

dota allstars 6.57b AIPlus loading screen Images Dota 6.57b AIPlus - Dota-Allstars 6.57b AIPlus 1.52 Map Revision 3 Free Download, the latest DotA 6.57b AI for Dota 6.57b. This map is updated to the latest version and more importantly it fixes the bugs with Alleria the Windrunner that crashes the games on the previous Dota 6.56 AIplus. Here what BuffMePlz said about his latest map:


DotA Allstars 6.57b AI+ 1.52 Revision 03
This is a port of RGB's AI+ 1.52 (originally written for DotA Allstars 6.48b).

It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.

Warning: There is no AI for Lifestealer, Invoker, Clockwerk Goblin, Admiral Proudmoore nor Windrunner. They will get items but will neither use nor learn their skills.

KNOWN BUGS
* AI don't properly react to -nb, -nm and -nt modes.
* Some exploits that should have been fixed are still in the game, just don't use them. If you really want to cheat against AI, just use -test.

Commands that have yet to be implemented properly:

* -ah
* -afk
* -kickafk
* -rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
* -cm

__________________________________________________

FUN TAVERN

Additionally, I have added two Fun Taverns in the lower right corner.

Currently includes fifteen legacy heroes (possibly more in the future):

* Old Invoker (6.12b)
* Old Lifestealer (6.48b)
* Old Silencer (6.12b)
* Gambler (6.06)
* Old Morphling (5.84b)
* Old Stealth Assassin (5.84b)
* Old Pudge (5.51)
* Old Chen (5.64)
* Old Medusa (5.84b)
* Void Demon (3.0d)
* Rider (5.72)
* God of Wind (6.01)
* Flame Lord (5.51)
* Avatar of Vengeance (6.32b)
* Astral Trekker (3.0d)

To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.

6.57b Port of AI+ and -fun content by BuffMePlz.

__________________________________________________

CREDITS

* Tenshinhan DN
* Overflow_GR
* Duvon
* Strikur--
* Counter_Helix_axe
* Catalyst
* chaser02
* Green_Sliche
* cp6uja
* NNCCMMLL

Dota-Allstars 6.57b AIPlus 1.52 Map Changelogs

Rev. 03
=======
-Restored resource preloading on Invoker
-Lowered manacost on Direct Vengeance (Avatar of Vengeance)
-Fixed the position of Leragas the Vile on the Scourge side
-Rewrote Fly (Bat Rider) to address a few bugs
-Fixed neutral creeps not spawning at 0:30 mark
-Fixed super creep movement
-Added Conjurer (5.51) to Fun Tavern (Extinct)
-Slightly reduced map size

*Formless fixes
-Added a small cast point value for Formless to fix a timing issue between spell cast and effect trigger events
-Fixed a bug with copying Meld
-Fixed some issues with behaviour when copying Feral Heart and Spin Web with Formless
-Fixed some bugs with activating Reset while Freezing Field or abilities based on immolation are active
-Illuminate on Formless is now channeling (instead of the Spirit Form version)
-Aftershock or Static Field on Formless no longer trigger on "fluff" spells (only a spell that would remove Curse of the Silent will trigger it)
-Formless can now copy Impetus, Glaives of Wisdom, Last Word, Phantom Edge, Spell Shield, Flesh Heap, Overload, Burning Spear, Berserker's Blood, Refraction, Soul Assumption, Gravekeeper's Cloak, Blur, Split Shot (Medusa), Crippling Fear, Hunter in the Night, Devour, Backtrack, Storm Seeker, Feast, Time Lapse, Frostmourne, Borrowed Time, Dispersion (Spectre), Arcane Orb, Essence Aura, Heartstopper Aura, Kraken Shell, Stygwyr's Thirst
-Implemented a system that prevents Formless from copying two skills with the same base order
-Added new command -override that removes the aforementioned base order check

*Unofficial fixes
-Fixed Last Word to trigger on end of spell cast (instead of end of spell cast animation)
-Cleaned up the way Refraction buff icons appear to provide better feedback on when the buffs are actually active
-Fixed the tooltip for Storm Seeker


Dota 6.57b AIplus Revision 2:
* Fixed scoreboard bugs with No Mode
* Fixed a bug with picking after the initial pick (-repick, -dm)
* Fixed some map display strings
* Rewrote Star Storm (Old Silencer) to improve ability behaviour
* Star Storm and Rain of Chaos (Old Silencer) are no longer channelling
* Silencer (Old Silencer) is no longer an orb effect
* Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts
* Changed visual effect on Tornado Barrier (God of Wind)
* Changed God of Wind's unit icon
* Slightly improved Displace (God of Wind)
* Added Bat Rider (6.00) to Fun Tavern (Extinct)
* Updated Old Morphling's spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider
* Added new -fun command: -tryhero

Dota 6.57b AIplus Revision 1:
-First update to 6.57b
-Fixed a bug with long gametype commands
-Fixed display text for -csXX
-Fixed a bug with Roshan's armour aura after 50 minutes
-Fixed a bug with selling Aghanim's Scepter
-Fixed a bug with -pe on the Scourge side
-Rewrote Focus Fire to prevent crashes with AI
-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items
-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)
-AI Keeper of the Light now properly learns attribute bonuses
-Run Down (Rider) now gives vision of the targeted unit
-Improved the targeting and behaviour of Betrayal (Old Invoker)
-Fixed seeing a dummy ability when swapping with AI Sand King

*Unofficial fixes
-Fixed some typos (Eye of Skadi Ranged, Windrunner, Captain CoCo's Rum, Recall, Courier Shield, Burst)

Download link:
Dota-Allstars 6.57b AIPlus v1.52 Revision 3 direct download via Warcraft 3 Map
Dota 6.57b AIPlus Rev. 3
Dota-Allstars 6.57b AIPlus v1.52 Revision 3 via MediaFire
Dota-Allstars 6.57b AIPlus v1.52 Revision 3 via MegaUpload
Dota-Allstars 6.57b AIPlus v1.52 Revision 3 via Rapidshare

Dota 6.57b AIPlus Rev. 2
Dota-Allstars 6.57b AIPlus v1.52 Revision 2 direct download via Warcraft Custom Map
Dota-Allstars 6.57b AIPlus v1.52 Revision 2 via MediaFire
Dota-Allstars 6.57b AIPlus v1.52 Revision 2 via MegaUpload
Dota-Allstars 6.57b AIPlus v1.52 Revision 2 via Rapidshare

Dota 6.57b AIPlus Rev. 1
Dota-Allstars 6.57b AIPlus v1.52 Revision 1 direct download via Warcraft Custom Map
Dota-Allstars 6.57b AIPlus v1.52 Revision 1 via MediaFire
Dota-Allstars 6.57b AIPlus v1.52 Revision 1 via MegaUpload
Dota-Allstars 6.57b AIPlus v1.52 Revision 1 via Rapidshare

Well, let's enjoy the new AI map without (hopefully) crashes in the game. Feel free to report Dota-Allstars 6.57b AI Plus 1.52 bug here, i will try to forward it to BMP :p


Update: Dota 6.57b AIplus Revision 3 Ready! Also check out the hidden hero, Incohatus the Formless

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57 comments:

  1. Yesh!!

    Thank to BMP, i will go dl now

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  2. dont know tis is a problem or just my mistaken, but i remember old lifestealer ulti can prevent any magic rite?

    but just now i try old lifestealer, some skill still can hit me even i open ulti. eg: veno ulti and enchantress slow skill.

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  3. linafavourite the magic immunity doesn't protect from ultimate type spells like veno's ulti and enchantress' slow is passive so i think that's why it still affects. great map thx bmp

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  4. Juz now i play wif my fren got fatal error.... we use Jahrakal, Mirana, Ezalor n Kunkka. Also Kunkka tide its not on revive need to wait about 2 min...

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  5. Please make ai more difficult. AI doesnt defend base in dm mode. The game ended early everytime. Never get to the last heroes like before. Just finished ad 4 vs 5 ai dm and it ended at 21-14. I like how the game was so hard to defeat and often end with the last hero killed like before. Other than that the map still has some random crashes. Bearable if i continue saving every 5 levels. Thanks for the contribution. Your efforts to create ai maps are greatly appreciated by the dota community.

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  6. ^ Agreed. Please Make them more challenging? so one can train on bots ? lols. seriously, this ai is too easy><

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  7. I'm happy to see a new version but I should mention that
    Lion + Aghanim's Scepter crushed my game.

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  8. this ai is "too" easy???? ur comparing human to artificial intelligent.. can u kindly tell me wut mode do u play that the ai seems "easy" ??? kindly tell me plz..

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  9. dm mode i presume that is too complex to be coded perfectly to work with ai's.. ai have their own build code so wut happen in dm? they change heroes and it spoils or messed up sumwhere.. every ai perhaps had to be reserved with a dm mode build? it really is one tough job i guess.. just try to stick with normal modes.. challenge urself on -aphehg, -arnehg, -apnehg, -arnehg.. try it.. of course.. ai must me all insane lvl

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  10. yo plugin. The AI is probably stupid in dm according to others. But i see in ap, Shadow Shaman just feeds. He wards but he doesn't shackle. BMP can you fix that? Heh. Everytime i have to use -pe in -test to make sure my ally or enemy isn't a dumb, unchallenging SS. Also Ursa....yea. Sometimes he just runs around like an idiot. And whoa I think Sven is awesome. He beat my record....pretty much because he got first blood by KSing me and his second kill by KS. But yea. He got a wick-sick Monster kill double kill XD. AI too. Just a question. Does setting easy, normal, or insane help determine AI difficulty?

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  11. @oldmilk - Well, ai setting is indeed affect the difficulty. Try to team up with 4 easy AI vs 5 insane AI and you will likely screw up ^___^

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  12. Hey i wanna ask what haappened to the bulletin on the top right hand corner of the screen which states how many kills each hero has?

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  13. Also adding to that, i wanna ask why is the clock timer countdown screwed like when it is counting at 37 it suddenly goes to 0?

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  14. i guess i didnt say clearly, i didnt mean enchan first skill, i mean enchan second skill, the one slow others movements still can hit me even my old lifestealer open ulti.

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  15. @Anonymous - yes, there's bug about that. BMP already confirmed, he will fix it at rev 2.
    @linfavourite - Hmmm, i don't know, never try it before. But maybe you can compare by using BKB an see if the slow still work.

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  16. @ pluginbaby i play AP. just AP, no neng.

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  17. nice job bmp!!!! keep it up!!!!
    i think that there will be more revisions that will come up int the near future... but lets play this for the meantime...


    by: ebony and ivory....

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  18. If u wan AI more Difficult try play with insane AI lor no need normal experience...BMP juzz import the AI script into the latest map...if wan more difficult AI go ask RGB to make the script...

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  19. @Ariel - yup, that bug already confirmed :)

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  20. hmm when i play this ai map, kunkka tidebringer does not charge after he dies....why huh???
    it is a bug or changed log???

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  21. This comment has been removed by the author.

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  22. I FOUND A SUPER BUG!! LOL.!

    U CAN HAVE A LOT OF CREEP SPAWNS @ 0:00!!

    STEP 1: START THE GAME, WHEN THE GAME START, PAUSE IT.

    STEP 2: TYPE UR GAME MODE A FEW TIMES(BUT DONT TYPE -AR! IT'S CONFUSING! TYPE -AP)

    STEP 3: AFTER AROUND 5-6 TIMES, RESUME GAME

    STEP 4: U CAN SEE THE GAME MODE REPEATS.

    STEP 5: WAIT FOR CREEP SPAWN AND YOU'RE IN FOR A SURPIRSE!! =D

    **I FOUND THIS BUG JUST NOW!!

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  23. oh..that's the real bug..
    i've try just now..

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  24. I also tried it out...it really works :-)Very funny thing. Gonna surprise my friends in game with that^^

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  25. to ILOVEDOTA i cant get it if i start the game i quickly pause it?? and the i will type (-ap)? or after i pause it i(enter + -ap)5-6 times? can you teach me how the correct way thanks... lol

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  26. TO-anakngputah17 --> u start the game, dont type anything first. once in game, pause it, then spam type -AP.. :D type after you PAUSE THE GAME. OK?

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  27. Does it work only on the AI+ map?

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  28. hi my weblog in english late commence
    plz perceive and lead me if u can
    tnx for this map ;)

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  29. to Necros it only works on AI+ maps. but i only tried it on 6.57ai+1.52 rev 01. :D

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  30. You could try the same method -ap -ap -ap etc~~~ then type -ar before unpause to get ar mode with same effect~? yeah?

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  31. hey check it out..6.57b ai+ rev02 already released..
    http://www.mediafire.com/?zjgngc1fj3n

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  32. @Anonymous - Thanks for the update :)

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  33. Just played the new map.....tried Bat Rider and got a question: is it normal that this "fly up and bomb down" spell deals that much dmg? The Tooltip says it would deal 240 dmg at lvl 4. But I started wondering when there where creepshordes and with this spell I could instantly kill the whole group wich had full live! Even heroes with more than half live at lv 14 died....at least a Lich with more 1800+ HP only had ~100 HP left after this spell....I think it's a bug isn't it?

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  34. Thanks for the map update lho.

    Bravo.

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  35. I played one-on-one with my brother but the opposite player keep disconnected when the game is started. This problem came when the first 6.57b+AI and second revision. Any idea causing this problem?

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  36. blognya up to date banget ^_^V

    keep up the good job!

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  37. hey you know what our AI creator/porter BuffMePlz create his own blog!!!

    Now you can actually contact him personaly here

    http://buffmeplz.blogspot.com

    I can't believe BMP is now our new neighbor here.

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  38. hey guys...found new map at bmp blog!!!its incremental update regarding 6.57b ai+ rev 02
    ..new fun tavern suprised..check it out =p
    http://www.mediafire.com/?hoihzgri2rg

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  39. @mito von dido: ^_^ I just post it, thanks for the update anyway ;)

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  40. Thanks for telling me :)

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  41. Only Big big noobs play AI

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  42. @omg
    if you say so.... I like to hit the bots' asses sometimes, cause compared to some of the guys out there it can be hard to play against AI, specially as the get much more exp and gold than you....

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  43. This comment has been removed by a blog administrator.

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  44. This comment has been removed by a blog administrator.

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